title | media type | ISBN-13 | year of publica- tion | other author(s) |
---|---|---|---|---|
First Person: New Media as Story, Performance, and Game | Paperback | 978-0-262-73175-1 | 2006 | Noah Wardrip-Fruin |
First Person: New Media as Story, Performance, and Game | Hardcover | 978-0-262-23232-6 | 2004 | " |
Le trône de fer | Album | 978-2-302-00980-6 | 2009 | George R. R. Martin · Collectif |
Second Person: Role-Playing and Story in Games and Playable Media | Paperback | 978-0-262-51418-7 | 2010 | Noah Wardrip-Fruin |
Second Person: Role-Playing and Story in Games and Playable Media | Hardcover | 978-0-262-08356-0 | 2007 | Mark C. Marino · Noah Wardrip-Fruin |
The Art Of H.P. Lovecraft's Cthulhu Mythos | " | 978-1-58994-307-0 | 2006 | Brian Wood |
Third Person: Authoring and Exploring Vast Narratives | " | 978-0-262-23263-0 | 2009 | Noah Wardrip-Fruin · Lance Parkin · Walter Jon Williams · Paul Cornell · Kate Orman · Dave Sim · Rafael Alvarez |
Zones of Control: Perspectives on Wargaming | " | 978-0-262-03399-2 | 2016 | Matthew G. Kirschenbaum · James F. Dunnigan · Jon Peterson · John Curry · Tetsuya Nakamura · Jack Greene · Lee Brimmicombe-Wood |
Fantasy Flight Games · Soleil · The MIT Press